From conversational AI to interactive cultural experiences: at ICMI 2026 in Naples, Logogramma is presenting research conducted through a collaboration between our team and the PriscaLab team at UNINA, demonstrating how academic collaboration and market-oriented innovation can converge into end-to-end solutions for social robotics.
Can conversational AI transform a robot into an interactive guide capable of telling stories, answering questions, and adapting its responses to the needs of the audience it is interacting with at that very moment?
This is one of the questions addressed at ICMI 2026 — the 28th ACM International Conference on Multimodal Interaction, held in Naples from 5 to 9 October 2026.
Logogramma participated in the conference with a scientific paper and a demonstration in the event’s demo session.
This was an important opportunity to share the company’s research activities and technological developments with the international community dedicated to the study of artificial intelligence, multimodal interaction, and technologies designed around human needs.
Shaping knowledge… through conversational AI
The scientific contribution presented at ICMI 2026 – “Embodying Luca Giordano: A RAG-Grounded Context-Aware Robot for Cultural Heritage Storytelling” by Mario Barbato, a DRIM PhD student in a project co-funded by Logogramma, members of the Logogramma R&D team – Marco Grazioso, Martina Di Bratto, Azzurra Mancini, Valentina Russo – and Silvia Rossi, Director of the PRISCA LAB at the University of Naples “Federico II” – explores the use of RAG (Retrieval-Augmented Generation) systems and adaptive conversational AI to support the dissemination of cultural heritage through a social robot.
The project integrates diverse expertise, combining academic research on human-robot interaction with the development of artificial intelligence technologies designed to communicate knowledge in an accessible and interactive way.
This research direction opens up application prospects for museums, exhibitions, cultural institutions, and other environments where technology can help make knowledge more accessible and engaging.
From scientific research to a concrete application
In the Demo session, Mario Barbato and Marco Grazioso showcased the research results through a potential practical application that moves beyond digital interfaces towards embodiment.
A single conversational intelligence, different devices and experiences
A fundamental element of Logogramma’s approach is the ability to separate the conversational capabilities of the AI from the device through which the interaction with people occurs, thanks to the AI.CODIUM platform – whose modules and functionalities form the basis of both the market solutions the company commercialises and the research projects and PoCs it carries out in both academic and industrial fields.
Supporting the scientific community
Logogramma’s role as a Bronze Sponsor of ICMI 2026 further demonstrates the company’s commitment to supporting the communities that contribute to the advancement of research in artificial intelligence and human-machine interaction.
Scientific conferences represent valuable opportunities to validate ideas, share experimental results, and build relationships between researchers and businesses. For Logogramma, this means contributing to the scientific debate while simultaneously bringing a perspective oriented towards applications and market needs to the research.
Participation in ICMI 2026 strengthens this two-way relationship: academic research inspires new products and features, while concrete applications help identify the challenges that future research must address to meet market demands.


